I havent read all of the comments but I highly recommend you get a 30" monitor rather than a 42" TV. The monitor has more pixels in a smaller space due to the higher resolution of 2560 x 1600 which makes the monitor far superior than a tv and you won't ruin your eyes since its made for close viewing (I guess).
gosh.. such a dream office.. i had told my brother that probably i will get a desktop with 32 inch flat screen to work on projects and my now laptop just for researching and editing.. he thought i was insane.. looks like i'm not after all.. but you're sure a busy man.. u deserve it dude! keep going!!
if its the revolution MX then yep, it is - which is an amazing amazing mouse btw, definitely worth it. that + my wacom tablet handle anything that I could possibly need until touchscreen devices come into play.
yeah actually - tough to tell from the distortion... but there's actually plenty of space even with the laptop - granted, a good deal of the time it's closed or sitting in my car; but even when it's there it's a pretty spacious desk area and I've still got tons of room to fit drawing boards and the like.
As far as the carpet goes - I don't roll often, so having the chair pretty much locked into place helps to keep me from pushing away from the desk.
Note: the big screens for working on HD/1080 projects in real scale... it probably looks grossly excessive but I promise it has it's place in a design office when you're working on anything that needs to go out to HD widescreens... the main studio that I work at has 2x 60" Sony's for the same purpose.
Details: NoPattern print (Chuck Anderson) and ISO50 (Scott Hanson) on the walls. Not shown are some WWFT prints and some Asterik Studio Ltd. Editions.
haha - I have a bunch of photos... my team was competing over who had the most screen real estate on their desks and I had to break out the wide angle for these shots. good to hear from ya val - how's life dude?
yup - i'm just now merging out of studio life... which is odd, because I've been pleasantly freelance so far without any studio ties yet (and still pulling in major projects). Hit me up if you're ever in need of freelance stuff btw, we always have a project or 4 in our quiver.
haha yep - the screen's actually a freebie from a client to work on 1080 projects and to be honest - the color accuracy is probably crap compared with your Asus - I have to send everything through the other monitors before I send anything to clients to make sure it looks right. and, the retro phone, unfortuntatly, doesnt even work - pure decoration at this point as I just use my cell line. hehe
The only "thing" that I've got with my Asus, is that when I work on photos or do something on photoshop and when I see them on my girlfriend's laptop (its also a Asus) they are always a little more brighter... From what I've heard, most of the screens on laptops are normally more brighter then a LCD or CTR screen... So that will be a normal "thing" I think! hehe In the end I always think that I need to calibrate my Asus (maybe I do)! lol But those gadgets to calibrate are so expensive to use them a couple of times a year or so... so it will be worth buying those things?? It would be weird if you where doing like a video conference and then the phone rang!! ahahaha
as far as color calibration goes... from what I've experienced, if you're working in print, then yes, it's a totally worthwhile investment and can save a lot of time and stress. I tend to work mainly in web stuff and other pieces that are viewed on screens... in which case, it's pretty much pointless for the main reason: no one else is calibrating... so even if you have a perfect calibration, it won't matter when it's viewed on millions of other screens that you can't calibrate across the world. Apple computer screens generally have a great sense of calibration (a side note). - in general, I tend to just test designs/photos out on as many screens as possible before I make a final decision.
yeah, probably - but each screen has a unique purpose and plays into our team's overall workflow - the HD monitor is for 1080 projects (motion, ui, etc), the widescreen is for those sorts of projects and color testing - the standard def is for those, and the laptop is for taking work on the go when I need to. so yah - excessive, but they're just tools in the end.
the big screen is a comped monitor from a client to work on HD projects in real scale - the color on the monitor is ghastly over-vibrant, so I have the other monitors to cross test. excessive? yeah, but working with HD video and UI stuff requires it to capture details and see the projects the way we're outputting them.
yep - they're extensions of each other, so i can drag from one to the other - the third monitor is a copy that's color calibrated to check color standards... but yeah, all running from the same computer and 2 vid cards.